Online and On My Mind: Temporary and Chronic Accessibility Moderate the Influence of Media Figures

To investigate the influence of media figures on self-perception, online gamers reported how central their main videogame character (avatar) is to their own identity and answered questions about their avatar's body size either before or after questions about their own body size. When the avatar was not central to the gamer's identity, the avatar's body… Continue reading Online and On My Mind: Temporary and Chronic Accessibility Moderate the Influence of Media Figures